The UFO object is a hazard used in Area 8 - Gruntz In Space.
To place a UFO, first position the UFO on a Tile that is its starting WayPoint.
Then, using the Rects.. fields, specify the X and Y tile coordinates for each successive WayPoint.
Note: to find the tile coordinates of a particular Tile, go into Tile mode and click on a Tile; displayed in the bottom right of the screen will be the tile coordinates of the selected Tile.
|Edit Objects Dialog Box
|Speed:||0 (default) speed of the UFO in milliseconds.
Speed is defined as the amount of time it takes for an object to travel the distance of one Tile in any direction.
|Damage:||0 the time in milliseconds that the UFO stops and waits at each WayPoint.
1000 in this field would cause the UFO to stop for one second.
|Face Dir:||0 (default 1000, = 1 second)
the time in milliseconds that the UFO rotatez, as 1500 for once every one and a half secondz.
|Direction:||0 the UFO will spin counterclockwise.|
1 the UFO will spin clockwise (maybe ... it workz for SpotLights).
|Click on the Rects.. button and fill in at least one pair of X,Y coordinates.
|Object Rectangles Dialog Box|