Level Time

This logic may be placed anywhere on the level map.
Suggestion: Place the logic at X=0, Y=0 (upper left-hand corner of the map).

See StopWatch and CheckPointTrigger for wayz that the solver may add time to the initial time provided.

Edit Objects Dialog Box
Logic: LevelTime
Image Set: GAME_WAPWORLDONLY_TRIGGER
Score: 0 (default)
The value in this field represents the number of minutes that the player has to finish the level initially. (e.g. 30 would be 30 minutes.)
Points: 0 (default)
The value in this field represents the number of seconds that the player has to finish the level initially. (e.g. 45 would be 45 seconds.)
Note: these seconds are in addition to any minutes that were specified in the "Score:" field.