|KitchenSlime is the logic for the hazard used in Area 6 - Honey, I Shrunk the Gruntz.
The KitchenSlime is limitted to travelling in a rectangular path.
To place a KitchenSlime, place it on the Clear Tile that is the upper left-hand , upper right-hand , lower left-hand or lower right-hand corner of its path (the Switchez, in the example), then set the tile coordinates of the diagonally opposite corner of its path in the Speed X: and Speed Y: fields.
In this example, if the KitchenSlime is placed on the Black One-Time switch, it should have its initial direction either EAST (clockwise) or SOUTH (counter-clockwise), and the Speed X: and Speed Y: fields should be the Tile coordinatez of one of the the Blue Toggle Switchez, or one of the Yellow Toggle Switchez.
Note: to find the tile coordinates of a particular Tile, go into Tile mode and click on a Tile; displayed in the bottom right of the screen will be the tile coordinates of the selected Tile.
|Edit Objects Dialog Box|
|Speed X:||0; put the X coordinate of the Tile that defines the diagonally opposite corner of the path.|
|Speed Y:||0; put the Y coordinate of the Tile that defines the diagonally opposite corner of the path.|
|Direction:||0; default; the KitchenSlime travels clockwise.|
1; the KitchenSlime travels counter-clockwise.