This feature is used to add a plane. It is recommended that you use the template levels since doing so will prevent you from having to use this feature.
Note: In Gruntz, there are no levels that have a front plane. In the 'Standard' Levelz, only Area 4 (High on Sweetz), Area 5 (High Rollerz), and Area 8 (Gruntz in Space) use this feature to create a parallaxing background plane.
See 3D lava for an example of a Custom Level in the Area 3 (Trouble In The Tropicz) graphicz set with a BACK Plane.
This feature is used to delete a plane.
Goto X,Y Position… (Ctrl+Alt+P)
This feature allows the user to go to any position (defined by the X and Y coordinates) in the current level. This feature is also used to set the Warp coordinates to allow the player to use the Goto Warp Position feature (described below).
Goto Start Position… (Ctrl+Alt+S)
This feature allows the user to go to the start position (defined by the start position coordinates set in the World | Properties menu).
Note: The start position in Gruntz is where the level will be centered when the level first starts.
Go to Warp Position… (Ctrl+Alt+W)
This feature allows the user to quickly go to the position in the current level specified by the Warp coordinates.
Note: the Warp coordinates are specified by using the Goto X,Y Position… feature.
The following fields are used in Plane Properties for Gruntz.